Sanji + Nami
Combo for Luffy & Ace ST30-001 · tested in 3,600 games per version
How it works
Sanji's On Play plays a Straw Hat Crew Character costing 5 or less from hand; Nami is a cheap target whose On Play then searches for another Straw Hat card.
Does it win more games?
The pair works (45.4% with both vs 39.2% with neither), but adds only 6.3 points.
| Version of the deck | Win rate |
|---|---|
| Both cards | 45.4% |
| Only Sanji | 41.9% |
| Only Nami | 39.0% |
| Neither | 39.2% |
The same Luffy & Ace deck in four versions (4 copies of each named card, or none), each played 3,600 times against the 8 most-played decks on the same shuffles. Synergy (how much more the pair adds than the two cards separately): +3.7 points, about ±1.5 at this many games.
The cards
[DON!! x2] This Character gains [Rush].
(This card can attack on the turn in which it is played.)
[On Play] Draw 1 card and play up to 1 {Straw Hat Crew} type Character card with a cost of 5 or less other than [Sanji] from your hand.
[On Play] Look at 5 cards from the top of your deck; reveal up to 1 {Straw Hat Crew} type card other than [Nami] and add it to your hand. Then, place the rest at the bottom of your deck in any order.
Leader: Luffy & Ace ST30-001
If you have a Character with 7000 base power or more, give this Leader −2000 power.
[Opponent's Turn] All of your [Portgas.D.Ace] and [Monkey.D.Luffy] cards gain +3000 power.