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Luffy & Ace ST30-001 leader card

How to play Luffy & Ace ST30-001

Red / Green Leader · deck guide from 1,200 simulated games against the 12 most-played decks · updated November 2, 2026

Played with its most common tournament list, Luffy & Ace won 60.5% of games against the current meta. Games ran about 5.5 of its own turns. Search for the 4-DON combo: Luffy OP12-015 into Sanji into another Luffy, three attackers at once. Keep DON up for defensive events.

Leader effect

If you have a Character with 7000 base power or more, give this Leader −2000 power.
[Opponent's Turn] All of your [Portgas.D.Ace] and [Monkey.D.Luffy] cards gain +3000 power.

Go first or second?

Either works; pick by matchup. 60% going first and 61% going second: too close to matter, so choose for the matchup.

Mulligan: what to keep

Hands with 3 or more early Characters (cost 1–4) won most often (62.0%). The cards that matter most in an opening hand are Monkey.D.Luffy ST30-012 (+7.4 points), Demon Aura Nine Sword Style Asura Blades Drawn Dead Man's Game (+7.2 points), Monkey.D.Luffy ST21-014 (+6.0 points), Monkey.D.Luffy OP12-015 (+5.0 points), I Know You're Strong... So I'll Go All Out from the Very Start!!! (+4.1 points): hands with them win that much more often than hands without. Hands with Gum-Gum King Kong Gatling, Meteor-Strike of Love, Jewelry Bonney win less often (−24.6, −14.3, −5.1 points). Tournament advice: Monkey.D.Luffy and Demon Aura Nine Sword Style Asura Blades Drawn Dead Man's Game in the opening hand.

Early Characters in opening handGamesWin rate
110858.3%
251659.5%
3 or more54062.0%

Turn by turn

What the deck plays most often on each of its turns:

Key cards

CardPlayed inUsual turn
Sanji83%3.4
Monkey.D.Luffy ST21-01479%3.5
Nami OP01-01675%1.8
Nami EB02-01771%1.9
Monkey.D.Luffy OP12-01568%3.5
Monkey.D.Luffy ST30-01266%3.2
Jewelry Bonney53%2.1
I Have a Plan to Take Down One of the Four Emperors!!41%3.3

Matchups

Best: Yamato (93.0%), Kaido (91.0%), Donquixote Rosinante (82.0%). Hardest: Trafalgar Law (29.0%), Portgas.D.Ace (42.0%), Sabo (43.0%).

AgainstWin rateGames
Yamato OP16-079 · matchup93.0%100
Kaido OP17-058 · matchup91.0%100
Donquixote Rosinante OP12-061 · matchup82.0%100
Enel OP15-058 · matchup76.0%100
Monkey.D.Luffy OP13-001 · matchup69.0%100
Boa Hancock OP14-041 · matchup55.0%100
Rocks.D.Xebec OP17-039 · matchup51.0%100
Enel OP05-098 · matchup48.0%100
Monkey.D.Luffy OP17-079 · matchup47.0%100
Sabo OP13-004 · matchup43.0%100
Portgas.D.Ace OP16-001 · matchup42.0%100
Trafalgar Law OP01-002 · matchup29.0%100

Combos that tested well

Shakuyaku + Monkey.D.Luffy ST21-014: Shakuyaku finds [Monkey.D.Luffy] from the deck. With both in the deck it won 46.5% vs 28.4% with neither (3,200 games).

Thousand Sunny + Monkey.D.Luffy OP12-015: Thousand Sunny works with [Monkey.D.Luffy]. With both in the deck it won 47.0% vs 36.5% with neither (3,200 games).

How these numbers are made: the site's game engine plays full games (DON!!, attacks, blockers, counters, triggers and card effects) between tournament decklists, with the same AI on both sides. They show how the deck plays on average, not how a top player would pilot it. Differences under about 3 points are within noise.