Enel vs Marshall.D.Teach
Enel OP05-098 vs Marshall.D.Teach OP09-081 · 200 simulated games with tournament decklists
Enel is favored: 84.5%
Enel wins 84.5% and Marshall.D.Teach wins 15.5% of games. Games last about 5.5 turns per player.
Go first or second?
Going first or second makes no clear difference here for Enel (83.0% first, 86.0% second).
How each side plays it
Enel: key cards Borsalino, Charlotte Pudding, Sweet 3 Generals, Marshall.D.Teach. Full Enel guide
Marshall.D.Teach: key cards Caribou, Van Augur, Kuzan, Doc Q. Full Marshall.D.Teach guide
Leader effects
Enel
[Opponent's Turn] [Once Per Turn] When your number of Life cards becomes 0, add 1 card from the top of your deck to the top of your Life cards. Then, trash 1 card from your hand.
Marshall.D.Teach
Your [On Play] effects are negated.
[Activate: Main] You may trash 1 card from your hand: Your opponent's [On Play] effects are negated until the end of your opponent's next turn.
Both decks use their most common tournament list and the same AI. Numbers combine both decks' test runs; differences under about 5 points are within noise at this many games.