
How to play Monkey.D.Luffy OP13-001
Red / Green Leader · deck guide from 1,200 simulated games against the 12 most-played decks · updated November 2, 2026
Played with its most common tournament list, Monkey.D.Luffy won 32.8% of games against the current meta. Games ran about 5.6 of its own turns. Usually plays Nami on turn 2, Brook on turn 3 and Roronoa Zoro on turn 4; games last about 6 of its turns.
[DON!! x1] [On Your Opponent's Attack] If you have 5 or less active DON!! cards, you may rest any number of your DON!! cards. For every DON!! card rested this way, this Leader or up to 1 of your {Straw Hat Crew} type Characters gains +2000 power during this battle.
Go first or second?
Go first. Wins 37% going first vs 28% going second.
Mulligan: what to keep
Hands with 2 early Characters (cost 1–4) won most often (33.7%). The cards that matter most in an opening hand are Jewelry Bonney EB05-001 (+18.5 points), Roronoa Zoro EB04-007 (+10.1 points), Kid & Killer (+8.6 points), Thousand Sunny (+6.9 points), Usopp (+6.3 points): hands with them win that much more often than hands without. Hands with Charlestone, Nami OP14-031, Monkey.D.Luffy ST31-004 win less often (−9.1, −8.9, −8.6 points). Tournament advice: Jewelry Bonney and Roronoa Zoro in the opening hand; go first (37% vs 29%).
| Early Characters in opening hand | Games | Win rate |
|---|---|---|
| 2 | 516 | 33.7% |
| 3 or more | 648 | 31.6% |
Turn by turn
What the deck plays most often on each of its turns:
- Turn 1:
Jewelry Bonney EB04-002 (21% of games) or
Nami EB02-017 (21% of games) - Turn 2:
Nami OP14-031 (27% of games) or
Sanji ST21-003 (11% of games) - Turn 3:
Nami OP14-031 (35% of games) or
Brook (23% of games) - Turn 4:
Roronoa Zoro EB04-007 (50% of games) or
Monkey.D.Luffy ST31-004 (16% of games) - Turn 5:
Roronoa Zoro EB04-007 (25% of games) or
Brook (16% of games) - Turn 6:
Roronoa Zoro EB04-007 (20% of games) or
Monkey.D.Luffy OP13-118 (14% of games)
Key cards
| Card | Played in | Usual turn |
|---|---|---|
| 64% | 4.3 | |
| 63% | 2.9 | |
| 49% | 4.1 | |
| 39% | 2.1 | |
| 37% | 2.0 | |
| 36% | 4.6 | |
| 30% | 1.9 | |
| 30% | 4.7 |
Matchups
Best: Yamato (84.0%), Kaido (73.0%), Donquixote Rosinante (56.0%). Hardest: Monkey.D.Luffy OP17-079 (6.0%), Portgas.D.Ace (10.0%), Rocks.D.Xebec (10.0%).
| Against | Win rate | Games |
|---|---|---|
| Yamato OP16-079 · matchup | 84.0% | 100 |
| Kaido OP17-058 · matchup | 73.0% | 100 |
| Donquixote Rosinante OP12-061 · matchup | 56.0% | 100 |
| Luffy & Ace ST30-001 · matchup | 37.0% | 100 |
| Enel OP15-058 · matchup | 35.0% | 100 |
| Enel OP05-098 · matchup | 27.0% | 100 |
| Sabo OP13-004 · matchup | 21.0% | 100 |
| Boa Hancock OP14-041 · matchup | 17.0% | 100 |
| Trafalgar Law OP01-002 · matchup | 17.0% | 100 |
| Rocks.D.Xebec OP17-039 · matchup | 10.0% | 100 |
| Portgas.D.Ace OP16-001 · matchup | 10.0% | 100 |
| Monkey.D.Luffy OP17-079 · matchup | 6.0% | 100 |
Combos that tested well
Thousand Sunny + Monkey.D.Luffy OP12-015: Thousand Sunny works with [Monkey.D.Luffy]. With both in the deck it won 39.0% vs 34.6% with neither (3,200 games).
Thousand Sunny + Monkey.D.Luffy ST21-014: Thousand Sunny works with [Monkey.D.Luffy]. With both in the deck it won 37.8% vs 34.6% with neither (3,200 games).
How these numbers are made: the site's game engine plays full games (DON!!, attacks, blockers, counters, triggers and card effects) between tournament decklists, with the same AI on both sides. They show how the deck plays on average, not how a top player would pilot it. Differences under about 3 points are within noise.