
How to play Enel OP15-058
Purple Leader · deck guide from 1,200 simulated games against the 12 most-played decks · updated November 2, 2026
Played with its most common tournament list, Enel won 39.8% of games against the current meta. Games ran about 5.5 of its own turns. Small-body swarm backed by events.
Under the rules of this game, your DON!! deck consists of 6 cards.
[Activate: Main] [Once Per Turn] If it is your second turn or later, add up to 1 DON!! card from your DON!! deck and set it as active, and add up to 4 additional DON!! cards and rest them. Then, give up to 4 rested DON!! cards to 1 of your Characters.
Go first or second?
Go first. Wins 42% going first vs 37% going second.
Mulligan: what to keep
Hands with 1 early Character (cost 1–4) won most often (41.7%). The cards that matter most in an opening hand are Sanji (+14.5 points), Enel OP15-118 (+6.3 points), Gamma Knife (+6.3 points), El Thor (+5.5 points), Holly (+5.1 points): hands with them win that much more often than hands without. Hands with Varie, Franky, Lightning Dragon win less often (−9.0, −6.9, −6.0 points). Tournament advice: Sanji and Enel in the opening hand; go first (42% vs 37%).
| Early Characters in opening hand | Games | Win rate |
|---|---|---|
| 1 | 120 | 41.7% |
| 2 | 648 | 41.0% |
| 3 or more | 420 | 37.1% |
Turn by turn
What the deck plays most often on each of its turns:
- Turn 1:
Charlotte Pudding (47% of games) or
Ohm (35% of games) - Turn 2:
El Thor (45% of games) or
Shura (40% of games) - Turn 3:
Lightning Dragon (47% of games) or
Enel OP15-118 (45% of games) - Turn 4:
Enel OP15-118 (34% of games) or
Lightning Beast Kiten (29% of games) - Turn 5:
Lightning Dragon (27% of games) or
Gamma Knife (24% of games) - Turn 6:
Gamma Knife (25% of games) or
Lightning Dragon (21% of games)
Key cards
| Card | Played in | Usual turn |
|---|---|---|
| 89% | 3.0 | |
| 85% | 2.5 | |
| 82% | 2.7 | |
| 80% | 2.2 | |
| 77% | 3.7 | |
| 77% | 2.0 | |
| 75% | 1.9 | |
| 73% | 2.6 |
Matchups
Best: Yamato (80.0%), Monkey.D.Luffy OP13-001 (73.0%), Kaido (69.0%). Hardest: Monkey.D.Luffy OP17-079 (14.0%), Boa Hancock (19.0%), Portgas.D.Ace (22.0%).
| Against | Win rate | Games |
|---|---|---|
| Yamato OP16-079 · matchup | 80.0% | 100 |
| Monkey.D.Luffy OP13-001 · matchup | 73.0% | 100 |
| Kaido OP17-058 · matchup | 69.0% | 100 |
| Donquixote Rosinante OP12-061 · matchup | 58.0% | 100 |
| Trafalgar Law OP01-002 · matchup | 37.0% | 100 |
| Sabo OP13-004 · matchup | 30.0% | 100 |
| Luffy & Ace ST30-001 · matchup | 27.0% | 100 |
| Rocks.D.Xebec OP17-039 · matchup | 25.0% | 100 |
| Enel OP05-098 · matchup | 23.0% | 100 |
| Portgas.D.Ace OP16-001 · matchup | 22.0% | 100 |
| Boa Hancock OP14-041 · matchup | 19.0% | 100 |
| Monkey.D.Luffy OP17-079 · matchup | 14.0% | 100 |
Combos that tested well
Charlotte Pudding + Sanji: Charlotte Pudding finds [Sanji] from the deck. With both in the deck it won 50.9% vs 36.8% with neither (3,200 games).
How these numbers are made: the site's game engine plays full games (DON!!, attacks, blockers, counters, triggers and card effects) between tournament decklists, with the same AI on both sides. They show how the deck plays on average, not how a top player would pilot it. Differences under about 3 points are within noise.