
How to play Shirahoshi OP11-022
Green / Yellow Leader · deck guide from 1,200 simulated games against the 12 most-played decks · updated November 2, 2026
Played with its most common tournament list, Shirahoshi won 67.8% of games against the current meta. Games ran about 5.4 of its own turns. Usually plays Shirahoshi on turn 2, Scaled Neptunian on turn 3 and Shanks on turn 5; games last about 5 of its turns.
This Leader cannot attack.
[Activate: Main] [Once Per Turn] You may rest 1 of your DON!! cards and turn 1 card from the top of your Life cards face-up: Play up to 1 {Neptunian} type Character card or [Megalo] with a cost equal to or less than the number of DON!! cards on your field from your hand.
Go first or second?
Go first. Wins 71% going first vs 65% going second.
Mulligan: what to keep
Hands with 2 early Characters (cost 1–4) won most often (68.4%). The cards that matter most in an opening hand are Bird Neptunian EB04-016 (+13.0 points), Bird Neptunian OP11-033 (+8.1 points), Shirahoshi EB05-014 (+7.3 points), Scaled Neptunian (+5.3 points): hands with them win that much more often than hands without. Hands with Sweet 3 Generals, Shirahoshi OP12-102, My name is Shirahoshi!! win less often (−10.1, −10.0, −4.2 points). Tournament advice: Bird Neptunian and Bird Neptunian in the opening hand; go first (71% vs 65%).
| Early Characters in opening hand | Games | Win rate |
|---|---|---|
| 1 | 84 | 65.5% |
| 2 | 624 | 68.4% |
| 3 or more | 492 | 67.5% |
Turn by turn
What the deck plays most often on each of its turns:
- Turn 1:
Scaled Neptunian (35% of games) or
Shirahoshi EB05-014 (28% of games) - Turn 2:
Shirahoshi OP12-102 (32% of games) or
Bird Neptunian OP11-033 (28% of games) - Turn 3:
Scaled Neptunian (33% of games) or
Lord of the Coast (22% of games) - Turn 4:
Sweet 3 Generals (23% of games) or
My name is Shirahoshi!! (23% of games) - Turn 5:
Shanks (34% of games) or
My name is Shirahoshi!! (31% of games) - Turn 6:
Shanks (47% of games) or
My name is Shirahoshi!! (29% of games)
Key cards
| Card | Played in | Usual turn |
|---|---|---|
| 82% | 2.4 | |
| 72% | 3.3 | |
| 65% | 2.2 | |
| 65% | 2.7 | |
| 63% | 2.0 | |
| 61% | 3.5 | |
| 49% | 5.4 | |
| 49% | 3.9 |
Matchups
Best: Yamato (92.0%), Donquixote Rosinante (91.0%), Monkey.D.Luffy OP13-001 (90.0%). Hardest: Enel OP05-098 (49.0%), Monkey.D.Luffy OP17-079 (50.0%), Boa Hancock (52.0%).
| Against | Win rate | Games |
|---|---|---|
| Yamato OP16-079 | 92.0% | 100 |
| Donquixote Rosinante OP12-061 | 91.0% | 100 |
| Monkey.D.Luffy OP13-001 | 90.0% | 100 |
| Kaido OP17-058 | 85.0% | 100 |
| Enel OP15-058 | 79.0% | 100 |
| Portgas.D.Ace OP16-001 | 61.0% | 100 |
| Sabo OP13-004 | 58.0% | 100 |
| Luffy & Ace ST30-001 | 55.0% | 100 |
| Rocks.D.Xebec OP17-039 | 52.0% | 100 |
| Boa Hancock OP14-041 | 52.0% | 100 |
| Monkey.D.Luffy OP17-079 | 50.0% | 100 |
| Enel OP05-098 | 49.0% | 100 |
How these numbers are made: the site's game engine plays full games (DON!!, attacks, blockers, counters, triggers and card effects) between tournament decklists, with the same AI on both sides. They show how the deck plays on average, not how a top player would pilot it. Differences under about 3 points are within noise.