
How to play Shanks OP17-020
Green Leader · deck guide from 1,200 simulated games against the 12 most-played decks · updated November 2, 2026
Played with its most common tournament list, Shanks won 46.8% of games against the current meta. Games ran about 5.9 of its own turns. Rest their characters, keep them rested with your leader, then remove them. Race instead against Xebec and Luffy & Ace.
[Activate: Main] [Once Per Turn] You may trash 1 card from your hand or rest 1 of your DON!! cards: Up to 1 of your opponent's rested Characters will not become active in your opponent's next Refresh Phase.
Go first or second?
Either works; pick by matchup. 47% going first and 46% going second: too close to matter, so choose for the matchup.
Mulligan: what to keep
Hands with 1 early Character (cost 1–4) won most often (54.5%). The cards that matter most in an opening hand are Perona (+5.8 points), Kin'emon (+5.1 points), Trafalgar Law (+5.0 points), Kouzuki Oden (+4.4 points), Shanks ST16-004 (+3.9 points): hands with them win that much more often than hands without. Hands with I Know You're Strong... So I'll Go All Out from the Very Start!!!, Bonk Punch & Monster, Crone Oli win less often (−10.7, −9.3, −7.0 points). Tournament advice: Perona and Kin'emon in the opening hand.
| Early Characters in opening hand | Games | Win rate |
|---|---|---|
| 1 | 132 | 54.5% |
| 2 | 588 | 48.0% |
| 3 or more | 480 | 43.3% |
Turn by turn
What the deck plays most often on each of its turns:
- Turn 1:
Limejuice (43% of games) or
Kin'emon (24% of games) - Turn 2:
Crone Oli (25% of games) or
Are You That Afraid of the New Era?!! (24% of games) - Turn 3:
Yasopp (64% of games) or
Kouzuki Oden (15% of games) - Turn 4:
Benn.Beckman (60% of games) or
Yasopp (21% of games) - Turn 5:
Shanks ST16-004 (27% of games) or
Shanks OP17-022 (22% of games) - Turn 6:
Shanks OP17-022 (28% of games) or
Shanks ST16-004 (20% of games)
Key cards
| Card | Played in | Usual turn |
|---|---|---|
| 76% | 3.3 | |
| 74% | 1.7 | |
| 66% | 4.2 | |
| 64% | 2.6 | |
| 52% | 1.9 | |
| 42% | 5.6 | |
| 40% | 3.1 | |
| 38% | 1.8 |
Matchups
Best: Yamato (90.0%), Donquixote Rosinante (80.0%), Kaido (79.0%). Hardest: Sabo (20.0%), Monkey.D.Luffy OP17-079 (20.0%), Portgas.D.Ace (24.0%).
| Against | Win rate | Games |
|---|---|---|
| Yamato OP16-079 | 90.0% | 100 |
| Donquixote Rosinante OP12-061 | 80.0% | 100 |
| Kaido OP17-058 | 79.0% | 100 |
| Monkey.D.Luffy OP13-001 | 72.0% | 100 |
| Enel OP15-058 | 57.0% | 100 |
| Enel OP05-098 | 35.0% | 100 |
| Luffy & Ace ST30-001 | 32.0% | 100 |
| Boa Hancock OP14-041 | 27.0% | 100 |
| Rocks.D.Xebec OP17-039 | 26.0% | 100 |
| Portgas.D.Ace OP16-001 | 24.0% | 100 |
| Monkey.D.Luffy OP17-079 | 20.0% | 100 |
| Sabo OP13-004 | 20.0% | 100 |
How these numbers are made: the site's game engine plays full games (DON!!, attacks, blockers, counters, triggers and card effects) between tournament decklists, with the same AI on both sides. They show how the deck plays on average, not how a top player would pilot it. Differences under about 3 points are within noise.